Tuesday, September 22, 2015

Classic Game - Tanks (Patrick Murtha)


The classic game I decided to recreate was "Tanks."  In the classic version, the goal was to eliminate waves of enemy tanks without taking damage.  However, the version that I created is more of a free-for-all among the enemy tanks and the user-controlled tank, with the goal being to be the last remaining tank.  The game I created consists of 4 levels.  The first consists of the user's tank and three enemy tanks.  There are no obstacles on the first level in order to allow the player to learn the controls and get a feel for the mechanics of the game.  The enemy tanks are programmed to wander the map, and have 50 points worth of health.  The missiles that the tanks shoot do enough damage for one shot to kill another tank.  Whenever a tank is destroyed (either by the user or the A.I.) 50 points is added to the score at the top of the screen.  When the user tank is the last remaining tank, the level will switch.  This creates the belief that destroying all of the tanks will switch the level, when the reality is that the score must reach a certain amount to switch depending on the level.

The second level consists of 4 enemy tanks and a spinning stun gun in the center of the stage.  Once the score reaches 100, the stun gun will begin to fire out blips around the entire map.  If a tank is hit by a blip, it will freeze the tank in place for 2 seconds.  This creates a new layer of strategy that the first level did not have.

The third level is simply the second level on steroids.  It consists of 6 enemy tanks and two stun guns.  Once the score reaches 100, the first stun gun will begin firing until a tank is destroyed, and then it will stop as soon as this occurs.  The second stun gun will do the same at 200 points.  Quite simply, this level becomes chaos quickly.

The final level is a boss battle against a massive tank.  This tank is loaded with 500 points of health and glows red against the dark background.  For this level, the user's tank shoots blips that do 1 point of damage.  This means that the tank must be hit 500 times to be destroyed.  However, the enemy tank still destroys the user with one hit.